Dylan Shaffer Murphy
Games Producer
Clockwork Sword
With dynamic combat and weapon customization, this game blends classic ideas and unique elements into the genre.
Role(s): Lead Producer
Team Size: 37
Production Time: Ongoing
Engine: Unity
Platform: PC, Steam, Epic Games
Contributions
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Managed the team & project for 8 months through pitch, prototype, production, release, and live operations.
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Established and fostered the development of a holistic team culture and effective conflict resolution.
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Coordinated with all team members to ensure effective team structure and created communication standards for efficient cross-functional teamwork.
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Led weekly project goal-alignment meetings and collaborated with discipline leads to ensure smooth production pipelines.
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Oversaw the project’s scope and all deliverables, owning solutions for roadblocks in leadership and cross-discipline processes
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Built discipline-specific systems for the tracking and prioritization of tasks for the design, art, & engineering teams; used Agile methodologies to comprehensively manage 400+ tasks
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Setup and managed 3 feature-focused strike teams throughout 4 months of development. Organized strike team leaders to improve production efficiency.
Managing the largest team to-date
In the peer-nominated position of Lead Producer, I'm currently faced with the management of 37 team members creating a well-scoped game project through every stage of development, including live ops. I'm also directly heading-up the production of the design and audio teams. I led the charge on setting up all necessary processes for task management, handling project goals & scope, and our team's culture. I'm constantly working with team leads and external stakeholders to manage our tight time constraints and any unexpected changes.
Overall, it's been going excellent and I'm really enjoying working with such a large team of excited and energetic peers. Our game is looking great, is out now, and with a large polish and content update releasing by the end of April!
More details to come soon!