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Clockwork Sword

With dynamic combat and weapon customization, this game blends classic ideas and unique elements into the genre.

Role(s): Lead Producer

Team Size: 35

Production Time: Ongoing

Engine: Unity

Platform: PC, Steam

Checkout our current gameplay!

Contributions

  • Setup and active coordination of the team's structure and its communication channels. Leading weekly multidisciplinary meetings.

  • Direct ownership of the project's scope and deliverables. 

  • Responsible for the management of production, design, audio, and specific strike teams; with their associated task tracking, scheduling and documentation.

  • Participating in daily meetings with all disciplines to ensure project direction, and that the short and long term project needs are being met.

  • Facilitating team culture and effective conflict management.

Managing the largest team to-date

In a peer-nominated position of Lead Producer, I'm currently faced with the management of 35 team members, while directly heading-up the production of both the design and audio teams. So far, it's been going excellent and I'm really enjoying working with such a large team of excited and energetic peers. In 8 months time, we should have an amazing game to show off.

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